Table of contents
[Show/Hide]Note that gm, p1 and p2 never receive an email from each other and their email addresses are kept private.
First is a bird's view of the game, then the exchanges from each. In the bird's eye it could be difficult to understand P2 action's but reading their separate emails they might make more sense.
Full Game
GM -> p1
- Welcome to Amazing Adventure, your player is Alice, you're in a bar with two other people.
- The one further from you says "Hi, I'm Chuck"
GM -> p2
- Welcome to Amazing Adventure, your player is Bob, you're in a bar with two other people.
- The one closer to you says "Hi, I'm Chuck"
p1 -> GM
- I look around to see if there's anything I can use as a weapon.
- I say "Hi Chuck, I'm Alice"
p2 -> GM
- Does Chuck looks like he can eat a whole door?
- I look at him with suspicion and say "The name is Bob, just Bob"
GM -> Alice,Bob,Chuck
- Alice says "Hi Chuck, I'm Alice" while looking around with curiosity.
- Bob looks to Chuck with suspicion and says "The name is Bob, just Bob"
GM -> p1
- There's a woorden board at the end of the bar that could be used as a weapon if you dislodge it. Do you want to do that now?
GM -> p2
- No, he doesn't
Chuck -> Alice, Bob
- What brings you to this bar?
P1 -> Bob, Chuck
- I'm looking for new adventure!
(I dislodge the piece of wood)
Alice -> Bob, Chuck
- I'm looking for new adventure!
- as she says that, she dislodges a piece of wood from the end of the bar
GM -> p1
- you got it to the bewilder eyes of the people in the bar
p2 -> GM
- I break a bottle and hold it from the neck as a makeshift knife
GM -> Alice, Bob, Chuck
- Bob breaks a bottle and holds it from the neck as a weapon
- Chucks says "wowow Adventurers, let's calm down!"
p1 -> GM
- I hit Bob's bottle with the stick
GM -> p1
- Before you can do anything, the bartender startles you
Bartender -> Alice, Bob, Chuck
- Get out of MY bar.
- I'd heed the warning, that shotgun means business.
p1 -> GM
- I got out as fast as I can
p2 -> GM
- I move out the last, holding to my bottle
GM -> Alice, Bob, Chuck
- Alice leads the way, followed by Chuck, with Bob closing.
- Somebody talks to Bob on the way out
Stranger -> Bob
- Watch out of this Chuck guy, he's never up to any good
p2 -> GM
- Do the rest listen to that?
GM -> p2
- Nope
p2 -> GM
- OK, I nod and follow them
GM -> Alice, Bob, Chuck
- The three of you are in a alley in the back of the bar. A cat passes by and bristled at the sight of Chuck, rushing into the darkness.
p1 -> GM
- I hit Chuck with the board
p2 -> GM
- Where are the exits? Which direction can I run away?
GM -> p1
- Roll attack, 1D20
p1 -> GM
- Done, I made it
GM -> p2
- The only exit is passing Alice and Chuck
GM -> Alice, Bob, Chuck
- Alice sucker punches Chuck with the board and he falls motionless to the ground. She then turns and looks at Bob. Something is not right.
p2 -> GM
- I attack Alice with the bottle!
GM -> p2
- You have no chance as Chuck begins to turn
GM -> Alice, Bob
- Where Chuck fell, a growing mess of dark smoke and green tentacles raises, 3 meters in height. Its terrible smell reeks evil and upset. You both roll sanity.
p1 -> GM
- I made it
p2 -> GM
- I didn't make it. Shit.
GM -> Alice, Bob
- Alice keeps her cool, but the situation is complicated as the monster is closing the path. Bob sobs in the ground, sucking his thumb.
p1 -> GM
- I drag Bob back into the bar.
GM -> p1
- You drag Bob back into the bar.
- The bar is silent. The lights are off. You don't hear anybody but a slight chant coming from where you guess the bar used to be. The chant is ominous and grows in volume slightly.
p1 -> GM
- Darn.
p2 -> GM
- I'm back to myself?
GM -> p2
- Yes you are. You woke up in the darkness, being dragged while a chant is sound in the background.
p2 -> GM
- Do I still have the bottle? I use it to stab whomever is dragging me.
GM -> Alice, Bob
- Bob wakes up and stabs Alice. She loses 2HP and screams badly, releasing Bob.
The chant increases and you both see the bartender with a black hood.
Bartender -> Alice, Bob
- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
p2 -> GM
- Noooooooo
p1 -> GM
- Bob SOBBBBBB
GM -> Alice, Bob
- The End
Exchanges
P1 Exchanges
P1 finds about "Amazing Adventure" and signs up as Alice, in a way yet-to-be determined.
From: gm@poissomagique To: p1@usermail.example.net Subject: Amazing Adventure Welcome to Amazing Adventure, your player is Alice, you're in a bar with two other people. The one further from you says "Hi, I'm Chuck"
From: p1@usermail.example.net To: gm@poissomagique Subject: Amazing Adventure I look around to see if there's anything I can use as a weapon. I say "Hi Chuck, I'm Alice"
From: gm@poissomagique To: p1@usermail.example.net, Bob@poissonmagique, Chuck@poissonmagique Subject: Amazing Adventure Alice says "Hi Chuck, I'm Alice" while looking around with curiosity. Bob looks to Chuck with suspicion and says "The name is Bob, just Bob"
From: gm@poissomagique To: p1@usermail.example.net Subject: Amazing Adventure There's a wooden board at the end of the bar that could be used as a weapon if you dislodge it. Do you want to do that now?
From: Chuck@poissonmagique To: gm@poissomagique, p1@usermail.example.net, Bob@poissonmagique, Subject: Amazing Adventure What brings you to this bar?
From: p1@usermail.example.net To: gm@poissomagique, Chuck@poissonmagique, Bob@poissonmagique, Subject: Amazing Adventure I'm looking for new adventure! (I dislodge the piece of wood)
From: p1@usermail.example.net To: gm@poissomagique, Chuck@poissonmagique, Bob@poissonmagique, Subject: Amazing Adventure I'm looking for new adventure! (I dislodge the piece of wood)
From: gm@poissomagique To: p1@usermail.example.net, Bob@poissomagique, Chuck@poissomagique Subject: Amazing Adventure Bob breaks a bottle and holds it from the neck as a weapon Chucks says "wowow Adventurers, let's calm down!"
From: p1@usermail.example.net To: gm@poissomagique Subject: Amazing Adventure I hit Bob's bottle with the stick
From: gm@poissomagique To: p1@usermail.example.net Subject: Amazing Adventure Before you can do anything, the bartender startles you
From: Bartender@poissomagique To: p1@usermail.example.net, Bob@poissomagique, Chuck@poissomagique, gm@poissomagique Subject: Amazing Adventure Get out of MY bar. (I'd heed the warning, that shotgun means business.)
From: p1@usermail.example.net To: gm@poissomagique Subject: Amazing Adventure I got out as fast as I can
From: gm@poissomagique To: p1@usermail.example.net, Bob@poissomagique, Chuck@poissomagique Subject: Amazing Adventure Alice leads the way, followed by Chuck, with Bob closing. Somebody talks to Bob on the way out
From: gm@poissomagique To: p1@usermail.example.net, Bob@poissomagique, Chuck@poissomagique Subject: Amazing Adventure The three of you are in a alley in the back of the bar. A cat passes by and bristled at the sight of Chuck, rushing into the darkness.
From: p1@usermail.example.net To: gm@poissomagique Subject: Amazing Adventure I hit Chuck with the board
From: gm@poissomagique To: p1@usermail.example.net, pm-roll@poissonmagique Subject: Amazing Adventure Roll attack. ROLL: 1D20+2 > 15
From: pm-dice-a34214@poissonmagique To: p1@usermail.example.net, Subject: Amazing Adventure GM asked 1D20+2 > 15 reply to this email to complete this dice roll.
From: p1@usermail.example.net To: pm-dice-a34214@poissonmagique Subject: Amazing Adventure
From: pm-roll@poissonmagique To: gm@poissomagique, p1@usermail.example.net Subject: Amazing Adventure GM asked 1D20+2 > 15 Alice rolled 16. Check.
From: p1@usermail.example.net To: gm@poissomagique, Subject: Amazing Adventure Done, I made it
From: gm@poissomagique To: p1@usermail.example.net, Bob@poissomagique, Chuck@poissomagique Subject: Amazing Adventure Alice sucker punches Chuck with the board and he falls motionless to the ground. She then turns and looks at Bob. Something is not right.
From: gm@poissomagique To: p1@usermail.example.net, Bob@poissomagique Subject: Amazing Adventure Where Chuck fell, a growing mess of dark smoke and green tentacles raises, 3 meters in height. Its terrible smell reeks evil and upset. You both roll sanity.
From: gm@poissomagique To: p1@usermail.example.net, pm-roll@poissonmagique Subject: Amazing Adventure ROLL: 1D100 < 35
From: pm-dice-bd3314@poissonmagique To: p1@usermail.example.net, Subject: Amazing Adventure GM asked 1D100 < 35 reply to this email to complete this dice roll.
From: p1@usermail.example.net To: pm-dice-bd3314@poissonmagique Subject: Amazing Adventure
From: pm-roll@poissonmagique To: gm@poissomagique, p1@usermail.example.net Subject: Amazing Adventure GM asked 1D100 < 35 Alice rolled 20. Check.
From: p1@usermail.example.net To: gm@poissomagique Subject: Amazing Adventure I made it
From: gm@poissomagique To: p1@usermail.example.net, Bob@poissomagique Subject: Amazing Adventure Alice keeps her cool, but the situation is complicated as the monster is closing the path. Bob sobs in the ground, sucking his thumb.
From: p1@usermail.example.net To: gm@poissomagique Subject: Amazing Adventure I drag Bob back into the bar.
From: gm@poissomagique To: p1@usermail.example.net Subject: Amazing Adventure You drag Bob back into the bar. The bar is silent. The lights are off. You don't hear anybody but a slight chant coming from where you guess the bar used to be. The chant is ominous and grows in volume slightly.
From: p1@usermail.example.net To: gm@poissomagique Subject: Amazing Adventure Darn.
From: gm@poissomagique To: p1@usermail.example.net, Bob@poissomagique Subject: Amazing Adventure Bob wakes up and stabs Alice. She loses 2HP and screams badly, releasing Bob. The chant increases and you both see the bartender with a black hood.
From: Bartender@poissomagique To: p1@usermail.example.net, Bob@poissomagique, gm@poissomagique Subject: Amazing Adventure Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
From: p1@usermail.example.net To: gm@poissomagique Subject: Amazing Adventure Bob FUUUUUUUUUU
From: gm@poissomagique To: p1@usermail.example.net, Bob@poissomagique Subject: Amazing Adventure The End
P2 Exchanges
P2 finds about "Amazing Adventure" and signs up as Bob, in a way yet-to-be determined.
From: gm@poissomagique To: p2@nicemail.example.com Subject: Amazing Adventure Welcome to Amazing Adventure, your player is Bob, you're in a bar with two other people. The one closer to you says "Hi, I'm Chuck"
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure Does Chuck looks like he can eat a whole door? I look at him with suspicion and say "The name is Bob, just Bob"
From: gm@poissomagique To: p2@nicemail.example.com, Alice@poissonmagique, Chuck@poissonmagique Subject: Amazing Adventure Alice says "Hi Chuck, I'm Alice" while looking around with curiosity. Bob looks to Chuck with suspicion and says "The name is Bob, just Bob"
From: gm@poissomagique To: p2@nicemail.example.com Subject: Amazing Adventure No, he doesn't.
From: Chuck@poissonmagique To: gm@poissomagique, p2@nicemail.example.com, Alice@poissonmagique, Subject: Amazing Adventure What brings you to this bar?
From: Alice@poissonmagique To: p2@nicemail.example.com, gm@poissomagique, Chuck@poissonmagique, Subject: Amazing Adventure I'm looking for new adventure! as she says that, she dislodges a piece of wood from the end of the bar
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure I break a bottle and hold it from the neck as a makeshift knife
From: gm@poissomagique To: p2@nicemail.example.com, Alice@poissomagique, Chuck@poissomagique Subject: Amazing Adventure Bob breaks a bottle and holds it from the neck as a weapon Chucks says "wowow Adventurers, let's calm down!"
From: Bartender@poissomagique To: p2@nicemail.example.com, Alice@poissomagique, Chuck@poissomagique, gm@poissomagique Subject: Amazing Adventure Get out of MY bar. (I'd heed the warning, that shotgun means business.)
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure I move out the last, holding to my bottle
From: gm@poissomagique To: p2@nicemail.example.com, Alice@poissomagique, Chuck@poissomagique Subject: Amazing Adventure Alice leads the way, followed by Chuck, with Bob closing. Somebody talks to Bob on the way out
From: Stranger@poissomagique To: p2@nicemail.example.com, gm@poissomagique Subject: Amazing Adventure Watch out of this Chuck guy, he's never up to any good
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure Do the rest listen to that?
From: gm@poissomagique To: p2@nicemail.example.com Nope
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure OK, I nod and follow them
From: gm@poissomagique To: p2@nicemail.example.com, Alice@poissomagique, Chuck@poissomagique Subject: Amazing Adventure The three of you are in a alley in the back of the bar. A cat passes by and bristled at the sight of Chuck, rushing into the darkness.
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure Where are the exits? Which direction can I run away?
From: gm@poissomagique To: p2@nicemail.example.com Subject: Amazing Adventure The only exit is passing Alice and Chuck
From: gm@poissomagique To: p2@nicemail.example.com, Alice@poissomagique, Chuck@poissomagique Subject: Amazing Adventure Alice sucker punches Chuck with the board and he falls motionless to the ground. She then turns and looks at Bob. Something is not right.
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure I attack Alice with the bottle!
From: gm@poissomagique To: p2@nicemail.example.com Subject: Amazing Adventure You have no chance as Chuck begins to turn
From: gm@poissomagique To: p2@nicemail.example.com, Alice@poissomagique Subject: Amazing Adventure Where Chuck fell, a growing mess of dark smoke and green tentacles raises, 3 meters in height. Its terrible smell reeks evil and upset. You both roll sanity.
From: gm@poissomagique To: p2@nicemail.example.com, pm-roll@poissonmagique Subject: Amazing Adventure ROLL: 1D100 < 70
From: pm-dice-423ac@poissonmagique To: p2@nicemail.example.com, Subject: Amazing Adventure GM asked 1D100 < 70 reply to this email to complete this dice roll.
From: p2@nicemail.example.com To: pm-dice-423ac@poissonmagique Subject: Amazing Adventure
From: pm-roll@poissonmagique To: gm@poissomagique, p2@nicemail.example.com Subject: Amazing Adventure GM asked 1D100 < 70 Alice rolled 80. Failed.
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure I didn't make it. Shit.
From: gm@poissomagique To: p2@nicemail.example.com, Alice@poissomagique Subject: Amazing Adventure Alice keeps her cool, but the situation is complicated as the monster is closing the path. Bob sobs in the ground, sucking his thumb.
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure I'm back to myself?
From: gm@poissomagique To: p2@nicemail.example.com Subject: Amazing Adventure Yes you are. You woke up in the darkness, being dragged while a chant is sound in the background.
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure Do I still have the bottle? I use it to stab whomever is dragging me.
From: gm@poissomagique To: p2@nicemail.example.com, Alice@poissomagique Subject: Amazing Adventure Bob wakes up and stabs Alice. She loses 2HP and screams badly, releasing Bob. The chant increases and you both see the bartender with a black hood.
From: Bartender@poissomagique To: p2@nicemail.example.com, Alice@poissomagique, gm@poissomagique Subject: Amazing Adventure Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
From: p2@nicemail.example.com To: gm@poissomagique Subject: Amazing Adventure Noooooooo
From: gm@poissomagique To: p2@nicemail.example.com, Alice@poissomagique Subject: Amazing Adventure The End
GM Exchanges
The GM has registered the game "Amazing Adventure" with two Player Characters, Alice and Bob, in a way yet-to-be determined.
From: pm-system@poissonmagique To: gm@somemail.example.com Subject: Amazing Adventure is ready to play Your players are ready to play: Alice@poissonmagique Bob@poissonmagique
From: gm@somemail.example.com To: register-npc@poissonmagique Subject: Chuck
From: register-npc@poissonmagique To: gm@somemail.example.com Subject: Amazing Adventure new NPC: Chuck
From: gm@somemail.example.com To: Alice@poissomagique Subject: Amazing Adventure Welcome to Amazing Adventure, your player is Alice, you're in a bar with two other people. The one further from you says "Hi, I'm Chuck"
From: gm@somemail.example.com To: Bob@poissomagique Subject: Amazing Adventure Welcome to Amazing Adventure, your player is Bob, you're in a bar with two other people. The one closer to you says "Hi, I'm Chuck"
From: Alice@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Alice I look around to see if there's anything I can use as a weapon. I say "Hi Chuck, I'm Alice"
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob Does Chuck looks like he can eat a whole door? I look at him with suspicion and say "The name is Bob, just Bob"
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissonmagique, Chuck@poissonmagique Subject: Amazing Adventure Alice says "Hi Chuck, I'm Alice" while looking around with curiosity. Bob looks to Chuck with suspicion and says "The name is Bob, just Bob"
From: gm@somemail.example.com To: Alice@poissomagique Subject: Amazing Adventure There's a wooden board at the end of the bar that could be used as a weapon if you dislodge it. Do you want to do that now?
From: gm@somemail.example.com To: Bob@poissomagique Subject: Amazing Adventure No, he doesn't.
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissonmagique, as-Chuck@poissonmagique Subject: Amazing Adventure What brings you to this bar?
From: Alice@poissomagique To: gm@somemail.example.com, Bob@poissonmagique, Chuck@poissonmagique Subject: Amazing Adventure: Alice I'm looking for new adventure! (I dislodge the piece of wood)
From: gm@somemail.example.com To: Bob@poissonmagique, Chuck@poissonmagique, as-Alice@poissomagique Subject: Amazing Adventure I'm looking for new adventure! as she says that, she dislodges a piece of wood from the end of the bar
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob I break a bottle and hold it from the neck as a makeshift knife
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique, Chuck@poissomagique Subject: Amazing Adventure Bob breaks a bottle and holds it from the neck as a weapon Chucks says "wowow Adventurers, let's calm down!"
From: Alice@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Alice I hit Bob's bottle with the stick
From: gm@somemail.example.com To: Alice@poissomagique Subject: Amazing Adventure Before you can do anything, the bartender startles you
From: gm@somemail.example.com To: register-npc@poissonmagique Subject: Bartender
From: register-npc@poissonmagique To: gm@somemail.example.com Subject: Amazing Adventure new NPC: Bartender
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique, Chuck@poissomagique, as-Bartender@poissonmagique Subject: Amazing Adventure Get out of MY bar. (I'd heed the warning, that shotgun means business.)
From: Alice@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Alice I got out as fast as I can
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob I move out the last, holding to my bottle
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique, Chuck@poissomagique Subject: Amazing Adventure Alice leads the way, followed by Chuck, with Bob closing. Somebody talks to Bob on the way out
From: gm@somemail.example.com To: register-npc@poissonmagique Subject: Stranger
From: register-npc@poissonmagique To: gm@somemail.example.com Subject: Amazing Adventure new NPC: Stranger
From: gm@somemail.example.com To: Bob@poissomagique, as-Stranger@poissonmagique Subject: Amazing Adventure Watch out of this Chuck guy, he's never up to any good
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob Do the rest listen to that?
From: gm@somemail.example.com To: Bob@poissomagique Subject: Amazing Adventure Nope
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob OK, I nod and follow them
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique, Chuck@poissomagique Subject: Amazing Adventure The three of you are in a alley in the back of the bar. A cat passes by and bristled at the sight of Chuck, rushing into the darkness.
From: Alice@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Alice I hit Chuck with the board
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob Where are the exits? Which direction can I run away?
From: gm@somemail.example.com To: Alice@poissomagique, pm-roll@poissonmagique Subject: Amazing Adventure Roll attack. ROLL: 1D20+2 > 15
From: pm-roll@poissonmagique To: Alice@poissomagique, gm@somemail.example.com Subject: Amazing Adventure: Alice GM asked 1D20+2 > 15 Alice rolled 16. Check.
From: Alice@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Alice Done, I made it
From: gm@somemail.example.com To: Bob@poissomagique Subject: Amazing Adventure: Bob The only exit is passing Alice and Chuck
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique, Chuck@poissomagique Subject: Amazing Adventure Alice sucker punches Chuck with the board and he falls motionless to the ground. She then turns and looks at Bob. Something is not right.
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob I attack Alice with the bottle!
From: gm@somemail.example.com To: Bob@poissomagique Subject: Amazing Adventure: Bob You have no chance as Chuck begins to turn
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique Subject: Amazing Adventure Where Chuck fell, a growing mess of dark smoke and green tentacles raises, 3 meters in height. Its terrible smell reeks evil and upset. You both roll sanity.
From: gm@somemail.example.com To: Alice@poissomagique, pm-roll@poissonmagique Subject: Amazing Adventure ROLL: 1D100 < 35
From: pm-dice-23662f@poissonmagique To: Alice@poissomagique, gm@somemail.example.com Subject: Amazing Adventure: Alice GM asked 1D100 < 35 Alice rolled 20. Check.
From: gm@somemail.example.com To: Bob@poissomagique, pm-roll@poissonmagique Subject: Amazing Adventure ROLL: 1D100 < 70
From: pm-dice-ddd3d3@poissonmagique To: Bob@poissomagique, gm@somemail.example.com Subject: Amazing Adventure: Bob GM asked 1D100 < 70 Bob rolled 80. Failed.
From: Alice@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Alice I made it
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob I didn't make it. Shit.
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique Subject: Amazing Adventure Alice keeps her cool, but the situation is complicated as the monster is closing the path. Bob sobs in the ground, sucking his thumb.
From: Alice@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Alice I drag Bob back into the bar.
From: gm@somemail.example.com To: Alice@poissomagique Subject: Amazing Adventure: Alice You drag Bob back into the bar. The bar is silent. The lights are off. You don't hear anybody but a slight chant coming from where you guess the bar used to be. The chant is ominous and grows in volume slightly.
From: Alice@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Alice Darn.
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob I'm back to myself?
From: gm@somemail.example.com To: Bob@poissomagique Subject: Amazing Adventure: Bob Yes you are. You woke up in the darkness, being dragged while a chant is sound in the background.
From: gm@somemail.example.com To: Bob@poissomagique Subject: Amazing Adventure: Bob Do I still have the bottle? I use it to stab whomever is dragging me.
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique Subject: Amazing Adventure Bob wakes up and stabs Alice. She loses 2HP and screams badly, releasing Bob. The chant increases and you both see the bartender with a black hood.
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique, as-Bartender@poissomagique Subject: Amazing Adventure Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
From: Bob@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Bob Noooooooo
From: Alice@poissomagique To: gm@somemail.example.com Subject: Amazing Adventure: Alice Bob FUUUUUUUUUU
From: gm@somemail.example.com To: Alice@poissomagique, Bob@poissomagique, end-game@poissonmagique Subject: Amazing Adventure The End